Preparation for the PiWars was really fun. Previous competition’s anxiety – will we manage to do anything or not didn’t affected us this time. It was more – can we prepare to do ALL challenged to the best of our abilities or not. Rovers Rovers themselves turned to be really great source of fun and […]Read more "Final Word Before The Competition"
The Minimal Maze challenge was one we did first last year, ahead of all other competitors, on the day last year and in two goes we did relatively well. Of two goes one was clean run and one was abandoned due forgetting the rules in our excitement (we could have saved it and lost some […]Read more "And Finally – The Magic Maze"
Last year we had one out of three attempts on the Straight Line Speed Test challenge. Now, in a hindsight, we can blame the gyro or our lack of gyro feedback. It is so easy to spot when the mean value of every oscillating, noisy gyro is not quite on. The accumulated value tends to […]Read more "Straight Run Challenge"
OpenCV is fun. It looked scary before we tried it but when we did, it turned out to be much easier than we anticipated. Shame we didn’t start with it sooner (and by sooner I mean for last year’s competition). Our rovers were equipped with Raspberry Pi cameras since day one. The idea was […]Read more "Our Take on OpenCV (for SOTR Challenge)"
The Somewhere Over the Rainbow challenge is new this year and one of the most interesting. We started by breaking down what the rover needs to do for it in simple tasks/steps (no matter how complex each step is): turn round the arena at 90º steps (starting with initial 45º turn) – but we need […]Read more "Somewhere Over The Rainbow Analysis"
Finally got a short break between tinkering with OpenCV, complaining about sensors and fine tuning the rover logic for Somewhere Over the Rainbow challenge to write up about our take on the Duck Shoot challenge. We started with and with very limited knowledge about Nerf guns. The only thing that was provided for the […]Read more "Light Armoured Mobile Nerf Cannon"
With one challenge sorted, and a few more on the way, we have decided to take a little moment, and make a game – we aren’t called the Games Creators Club (GCC) for nothing! With only weeks left, we should have been focusing on the other autonomous challenges, and other challenges that we are far from […]Read more "Virtual PiNoon?"